View all by Popcane
Popcane
Follow Popcane
Follow
Following Popcane
Following
Add To Collection
Collection
Comments
Devlog
Market Mogul
←
Return to Market Mogul
Devlog
Week (15) Devlog
January 12, 2024
by
Popcane
Hello again! Our game is finally fully released, with a shiny new name - Market Mogul! For this "final update" (we may continue development later) we have ironed out all the bugs we could find, and ad...
Continue reading
Week (11) Devlog
December 06, 2023
by
Popcane
Following last week's playtesting, this week we mainly worked on areas of the game that received negative feedback or areas that players struggled with. For example, many players that played our game...
Continue reading
Week(10) Alpha
November 29, 2023
by
Funnymike
To prep for Alpha Playtest we finalized on the systems that are needed for making the game have an end such as day cycle and quotas and deadlines to meet. Finally added sounds to windows poping up to...
Continue reading
Week(9) Devlog
November 22, 2023
by
Funnymike
Preps for the alpha The idea is to get the main fun features in so we can make the player experience them at least once so we get some feedback about them and then later for actual realize use them in...
Continue reading
Week (5) Devlog
October 25, 2023
by
Popcane
This week we worked on fleshing out the graph to match the dynamic values of our stocks. Our previous code for doing this had proved too troublesome, so we switched to using a public library called XC...
Continue reading
Week 3 Update (Daragh)
October 25, 2023
by
Popcane
Hello! This was our final prototyping week, and our there was "Time". I decided to switch things up from my previous prototypes and I made a 2D puzzle-platformer. The premise of this game is that the...
Continue reading
Week (4) Devlog
October 19, 2023
by
Funnymike
This week we started on addition of the main feature that is the Stock trading ™. And we needed two things : The graph that will update with the value update and the Values that will change when tim...
Continue reading
Week(3) Mike
October 12, 2023
by
Funnymike
This week Theme was time so I added a clock that would add a minute every 2 seconds and an ability to enable icons on certain times. on 10:05 a note unlocks and you can read it. Thought it would be us...
Continue reading
Week 2 Update (Daragh)
October 04, 2023
by
Popcane
Hello again! Our prompt for this week was "Corrupted Vision". I decided to base this week's prototype on a corrupted vision of the premise of my game, as if someone had misunderstood the idea. I also...
Continue reading
Week(2) Mike
October 04, 2023
by
Funnymike
This weeks prototype prompt is corrupted vision. So altered version of the original game. Since we are managing money in original and trying to not get bellow 0 and make enough to a deadline I decided...
Continue reading
Week(1)Mike
September 29, 2023
by
Funnymike
27/09/2023 This prototype was to test what color schemes were appealing to people and what made them uncomfortable and so on. All of the colors were based from real websites or color pallets that are...
Continue reading
Week 1 Update (Daragh)
September 28, 2023
by
Popcane
27/09/2023 Hello there! My name is Daragh and I am a 2nd year Game Design student. Over the coming months myself and my teammate Mike will be working on a game for college. Our task this week was to c...
Continue reading